PLAYER 1   00000000
HIGH      00000000
CREDITS   0
Micro PinOS
Open Source Pinball MCU

Micro PinOS

// COMING SOON

The operating system for your pinball machine.
"I swear it's bigger in the cabinet."

Active Development  ·  v1.0 dropping soon
You're on the list — we'll ping you at launch.
ATmega2560
ATmega2560 — MainMega.ino
void loop() {
  readRS485();
  processNextEvent();
  updateGameLogic();
  updateSolenoids();
}
ATmega328P × 5
ATmega328P — nano_universal.ino
#define MY_ADDRESS  0
#define DE_PIN      2

static const SwEntry SW[] = {
  { 3, SW_SLINGSHOT_LEFT,
    5, -1, 25, 5 },
  { 7, SW_POP_BUMPER_TOP,
    8, -1, 20, 5 },
};
RS485 Multi-Drop Bus
Bus frame format
// Nano → Mega
// "S<id>:<state>
"
// e.g. "S3:1
"

Serial1.begin(115200);
// up to 5 Nanos,
// one twisted pair
GameStyle Plugins
GameStyle interface
struct GameStyle {
  const char *name;
  void (*onInit)();
  void (*onBallReset)();
  void (*onShot)(int sw);
  void (*onTimerTick)();
  void (*onBallDrain)();
};
Non-Blocking Solenoids
millis() only — no delay()
void fireSolenoid(
    int idx,
    unsigned long ms) {
  digitalWrite(sol[idx].pin,
               HIGH);
  sol[idx].endMs =
    millis() + ms;
}
115200 Baud
Serial assignments
// Mega serial ports:
Serial1 → RS485/Nanos
Serial2 → Sound board
Serial3 → Display/LEDs

// All at 115200 baud
// noise-immune RS485
MIT License
Free to use forever
// Use it. Fork it.
// Sell machines with it.
// No royalties.
// No restrictions.
// Just build cool stuff.
Free & Open Source
commands.h — vocabulary
#define SND_BUMPER  "BUMPER"
#define SND_JACKPOT "JACKPOT"
#define LGT_LANE_F  "LANE_F"
#define LGT_FRENZY  "FRENZY_ON"

sendSound(SND_BUMPER);
sendLight(LGT_LANE_F);